In action, it's almost turn-based as you make your move and wait for the enemy to make theirs. The best Elden Ring fights, like the best Souls fights, ask that you study the way an enemy lunges at you and look for openings to punish them when they miss. You swing, the enemy swings, and both of you can interrupt each other's attacks with acute timing. Because of the open world, there are opportunities to circumvent some of the third-person, hack-and-slash fights that would eviscerate you in another Souls game, but it's still difficult-for me, one of the most difficult FromSoftware games.Įlden Ring features the same deliberate combat that's now conventional for these types of games, except here it's fully refined. Elden Ring's first few hours might remind you of gentler times in a game like Breath of the Wild, but no, FromSoftware has not abandoned its traditional brutality.
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